Level of detail is notably downgraded.This is a major improvement over JC1 that used a separate map for this. Faction areas of influence are displayed by colored zones that are super-imposed over the map.The map also displays clouds moving over the terrain and moving the map while zoomed in at mountains reveals that the map is actually 3D, giving the impression that the player is looking down from a satellite.
There are many different icons in the map and each type can be separately turned on and off to conveniently find things.This causes all seemingly accurate co-ordinates to be inaccurate by about +/- 5 m. There's no accurate way to set the map marker, because a a single pixel is like +/-5 meters.The exact location of Panau on the world map is only revealed in the final mission A Just Cause. These are a system of local co-ordinates displayed as X and Y, starting with 00 at the top left corner of the map. This is a very helpful major improvement. There is now a player-controlled map marker and the distance to the marker is displayed on screen.Also, the map is more colorful and generally a LOT more detailed. Has more features, such as more detailed settlement and race markers.The game does use real world co-ordinates, but these are only listed at the Safehouse names and therefore only useful in revealing the location of San Esperito on the world map.Some of the below screenshots were created a player having heavily edited the two maps together, to super-impose them over each-other. This makes it hard to compare the two maps to find the province limits. The Provinces of San Esperito are marked onto a separate very low-detail map.Mission objectives however do set a map marker and the distance to it is displayed on screen. It's easy to get disoriented when flying an aircraft for a long distance. The main complaint is the lack of a player controlled map marker, which makes navigation difficult.In some places it's difficult to distinguish a military base from a village, due to the similarity of icon design and/or the icons obstructing each-other when zoomed out.The map does not provide info about settlement names.The following is a list of their good and bad features. Just Cause games provide in-game maps (in or near the PDA, Rebel drop and Supply drop menus). This was specifically stated before game launch. Despite the seemingly smallest size, Solís actually has the most usable landmass.This was fixed after the map was revealed. In August 2018, Amazon, BestBuy and Steam were erroneously describing the game world as being only 100 km2.The JC4 map has been revealed as being 1024 square kilometers.In some promotional materials and interviews it's reported to be "the size of Panau" and in others "just over".However there's some empty sea around the map until the game pushes the player back at some distance. JC3 is about 45 by 45 kilometers, making it about 2,025 square kilometers.JC2 has a playable area of 1,035.55 square kilometers, although the map loads an infinite ocean.The playable area of JC1 is 1,025 square kilometers.
#Far cry 4 interactive map series#
The Just Cause game series is known for having some of the largest maps for "sandbox"-type games.